#include <GeographicCoordinateSystem.h>
◆ computeGeographicCoordinate()
| GeoCoord inet::SimpleGeographicCoordinateSystem::computeGeographicCoordinate |
( |
const Coord & |
sceneCoordinate | ) |
const |
|
overridevirtual |
◆ computeSceneCoordinate()
| Coord inet::SimpleGeographicCoordinateSystem::computeSceneCoordinate |
( |
const GeoCoord & |
geographicCoordinate | ) |
const |
|
overridevirtual |
◆ getSceneOrientation()
| virtual Quaternion inet::SimpleGeographicCoordinateSystem::getSceneOrientation |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ getScenePosition()
| virtual GeoCoord inet::SimpleGeographicCoordinateSystem::getScenePosition |
( |
| ) |
const |
|
inlineoverridevirtual |
◆ initialize()
| void inet::SimpleGeographicCoordinateSystem::initialize |
( |
int |
stage | ) |
|
|
overrideprotectedvirtual |
◆ metersPerDegree
| double inet::SimpleGeographicCoordinateSystem::metersPerDegree = 111320 |
|
protected |
◆ sceneAltitude
| m inet::SimpleGeographicCoordinateSystem::sceneAltitude = m(NaN) |
|
protected |
◆ sceneLatitude
| deg inet::SimpleGeographicCoordinateSystem::sceneLatitude = deg(NaN) |
|
protected |
◆ sceneLongitude
| deg inet::SimpleGeographicCoordinateSystem::sceneLongitude = deg(NaN) |
|
protected |
The documentation for this class was generated from the following files: