#include <GeographicCoordinateSystem.h>
◆ computeGeographicCoordinate()
| virtual GeoCoord inet::IGeographicCoordinateSystem::computeGeographicCoordinate |
( |
const Coord & |
sceneCoordinate | ) |
const |
|
pure virtual |
◆ computeSceneCoordinate()
| virtual Coord inet::IGeographicCoordinateSystem::computeSceneCoordinate |
( |
const GeoCoord & |
geographicCoordinate | ) |
const |
|
pure virtual |
◆ getSceneOrientation()
| virtual Quaternion inet::IGeographicCoordinateSystem::getSceneOrientation |
( |
| ) |
const |
|
pure virtual |
◆ getScenePosition()
| virtual GeoCoord inet::IGeographicCoordinateSystem::getScenePosition |
( |
| ) |
const |
|
pure virtual |
The documentation for this class was generated from the following file: