INET Framework for OMNeT++/OMNEST
inet::ospfv2::NeighborStateFull Class Reference

#include <Ospfv2NeighborStateFull.h>

Inheritance diagram for inet::ospfv2::NeighborStateFull:
inet::ospfv2::NeighborState

Public Member Functions

virtual void processEvent (Neighbor *neighbor, Neighbor::NeighborEventType event) override
 
virtual Neighbor::NeighborStateType getState () const override
 
- Public Member Functions inherited from inet::ospfv2::NeighborState
virtual ~NeighborState ()
 

Additional Inherited Members

- Protected Member Functions inherited from inet::ospfv2::NeighborState
void changeState (Neighbor *neighbor, NeighborState *newState, NeighborState *currentState)
 
bool updateLsa (Neighbor *neighbor)
 

Member Function Documentation

◆ getState()

virtual Neighbor::NeighborStateType inet::ospfv2::NeighborStateFull::getState ( ) const
inlineoverridevirtual

◆ processEvent()

void inet::ospfv2::NeighborStateFull::processEvent ( Neighbor neighbor,
Neighbor::NeighborEventType  event 
)
overridevirtual

Implements inet::ospfv2::NeighborState.

22 {
23  if ((event == Neighbor::KILL_NEIGHBOR) || (event == Neighbor::LINK_DOWN)) {
24  MessageHandler *messageHandler = neighbor->getInterface()->getArea()->getRouter()->getMessageHandler();
25  neighbor->reset();
26  messageHandler->clearTimer(neighbor->getInactivityTimer());
27  changeState(neighbor, new NeighborStateDown, this);
28  }
29  else if (event == Neighbor::INACTIVITY_TIMER) {
30  neighbor->reset();
31  if (neighbor->getInterface()->getType() == Ospfv2Interface::NBMA) {
32  MessageHandler *messageHandler = neighbor->getInterface()->getArea()->getRouter()->getMessageHandler();
33  messageHandler->startTimer(neighbor->getPollTimer(), neighbor->getInterface()->getPollInterval());
34  }
35  changeState(neighbor, new NeighborStateDown, this);
36 
37  if (neighbor->getInterface()->getState() == Ospfv2Interface::BACKUP_STATE &&
38  neighbor->getInterface()->getDesignatedRouter().routerID == neighbor->getNeighborID())
39  neighbor->getInterface()->processEvent(Ospfv2Interface::NEIGHBOR_CHANGE);
40  }
41  else if (event == Neighbor::ONEWAY_RECEIVED) {
42  neighbor->reset();
43  changeState(neighbor, new NeighborStateInit, this);
44  }
45  else if (event == Neighbor::HELLO_RECEIVED) {
46  MessageHandler *messageHandler = neighbor->getInterface()->getArea()->getRouter()->getMessageHandler();
47  messageHandler->clearTimer(neighbor->getInactivityTimer());
48  messageHandler->startTimer(neighbor->getInactivityTimer(), neighbor->getRouterDeadInterval());
49  }
50  else if (event == Neighbor::IS_ADJACENCY_OK) {
51  if (!neighbor->needAdjacency()) {
52  neighbor->reset();
53  changeState(neighbor, new NeighborStateTwoWay, this);
54  }
55  }
56  else if ((event == Neighbor::SEQUENCE_NUMBER_MISMATCH) || (event == Neighbor::BAD_LINK_STATE_REQUEST)) {
57  MessageHandler *messageHandler = neighbor->getInterface()->getArea()->getRouter()->getMessageHandler();
58  neighbor->reset();
59  neighbor->incrementDDSequenceNumber();
60  neighbor->sendDatabaseDescriptionPacket(true);
61  messageHandler->startTimer(neighbor->getDDRetransmissionTimer(), neighbor->getInterface()->getRetransmissionInterval());
62  changeState(neighbor, new NeighborStateExchangeStart, this);
63  }
64  else if (event == Neighbor::UPDATE_RETRANSMISSION_TIMER) {
65  neighbor->retransmitUpdatePacket();
66  neighbor->startUpdateRetransmissionTimer();
67  }
68  else if (event == Neighbor::DD_RETRANSMISSION_TIMER) {
69  neighbor->deleteLastSentDDPacket();
70  }
71 }

The documentation for this class was generated from the following files:
inet::ospfv2::Neighbor::FULL_STATE
@ FULL_STATE
Definition: Ospfv2Neighbor.h:57
inet::ospfv2::Neighbor::LINK_DOWN
@ LINK_DOWN
Definition: Ospfv2Neighbor.h:43
inet::ospfv2::Neighbor::HELLO_RECEIVED
@ HELLO_RECEIVED
Definition: Ospfv2Neighbor.h:30
inet::ospfv2::Neighbor::ONEWAY_RECEIVED
@ ONEWAY_RECEIVED
Definition: Ospfv2Neighbor.h:39
inet::ospfv2::NeighborState::changeState
void changeState(Neighbor *neighbor, NeighborState *newState, NeighborState *currentState)
Definition: Ospfv2NeighborState.cc:16
inet::ospfv2::Ospfv2Interface::NEIGHBOR_CHANGE
@ NEIGHBOR_CHANGE
Definition: Ospfv2Interface.h:45
inet::ospfv2::Neighbor::IS_ADJACENCY_OK
@ IS_ADJACENCY_OK
Definition: Ospfv2Neighbor.h:37
inet::ospfv2::Neighbor::BAD_LINK_STATE_REQUEST
@ BAD_LINK_STATE_REQUEST
Definition: Ospfv2Neighbor.h:35
inet::ospfv2::Neighbor::INACTIVITY_TIMER
@ INACTIVITY_TIMER
Definition: Ospfv2Neighbor.h:41
inet::ospfv2::Ospfv2Interface::NBMA
@ NBMA
Definition: Ospfv2Interface.h:34
inet::ospfv2::Neighbor::UPDATE_RETRANSMISSION_TIMER
@ UPDATE_RETRANSMISSION_TIMER
Definition: Ospfv2Neighbor.h:45
inet::ospfv2::Neighbor::DD_RETRANSMISSION_TIMER
@ DD_RETRANSMISSION_TIMER
Definition: Ospfv2Neighbor.h:44
inet::ospfv2::Ospfv2Interface::BACKUP_STATE
@ BACKUP_STATE
Definition: Ospfv2Interface.h:57
inet::ospfv2::Neighbor::SEQUENCE_NUMBER_MISMATCH
@ SEQUENCE_NUMBER_MISMATCH
Definition: Ospfv2Neighbor.h:38
inet::ospfv2::Neighbor::KILL_NEIGHBOR
@ KILL_NEIGHBOR
Definition: Ospfv2Neighbor.h:40