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| Vec3Array * | inet::osg::createCircleVertices (const Coord ¢er, double radius, int polygonSize) |
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| Vec3Array * | inet::osg::createAnnulusVertices (const Coord ¢er, double outerRadius, double innerRadius, int polygonSize) |
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| Geometry * | inet::osg::createLineGeometry (const Coord &start, const Coord &end) |
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| Geometry * | inet::osg::createArrowheadGeometry (const Coord &start, const Coord &end, double width, double height) |
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| Geometry * | inet::osg::createPolylineGeometry (const std::vector< Coord > &coords) |
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| Geometry * | inet::osg::createCircleGeometry (const Coord ¢er, double radius, int polygonSize) |
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| Geometry * | inet::osg::createAnnulusGeometry (const Coord ¢er, double outerRadius, double innerRadius, int polygonSize) |
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| Geometry * | inet::osg::createQuadGeometry (const Coord &min, const Coord &max) |
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| Geometry * | inet::osg::createPolygonGeometry (const std::vector< Coord > &points, const Coord &translation) |
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| osg::Node * | inet::osg::createArrowhead (const Coord &start, const Coord &end, double width, double height) |
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| osg::Node * | inet::osg::createLine (const Coord &start, const Coord &end, cFigure::Arrowhead startArrowhead, cFigure::Arrowhead endArrowhead) |
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| osg::Node * | inet::osg::createPolyline (const std::vector< Coord > &coords, cFigure::Arrowhead startArrowhead, cFigure::Arrowhead endArrowhead) |
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| osgText::Text * | inet::osg::createText (const char *string, const Coord &position, const cFigure::Color &color) |
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| AutoTransform * | inet::osg::createAutoTransform (Drawable *drawable, AutoTransform::AutoRotateMode mode, bool autoScaleToScreen, const Coord &position) |
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| PositionAttitudeTransform * | inet::osg::createPositionAttitudeTransform (const Coord &position, const Quaternion &orientation) |
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| std::string | inet::osg::resolveImageResource (const char *imageName, cComponent *context) |
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| osg::Image * | inet::osg::createImage (const char *fileName) |
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| osg::Image * | inet::osg::createImageFromResource (const char *imageName) |
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| Texture2D * | inet::osg::createTexture (const char *fileName, bool repeat) |
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| Texture2D * | inet::osg::createTextureFromResource (const char *imageName, bool repeat) |
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| StateSet * | inet::osg::createStateSet (const cFigure::Color &color, double opacity, bool cullBackFace) |
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| StateSet * | inet::osg::createLineStateSet (const cFigure::Color &color, const cFigure::LineStyle &style, double width, bool overlay) |
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