BufferTutorialStep

Package: inet.tutorials.queueing

BufferTutorialStep

network

(no description)

PacketBuffer ActivePacketSource ActivePacketSource PacketQueue PacketQueue ActivePacketSink ActivePacketSink

Usage diagram

The following diagram shows usage relationships between types. Unresolved types are missing from the diagram.

Properties

Name Value Description
isNetwork

Unassigned submodule parameters

Name Type Default value Description
buffer.displayStringTextFormat string "contains %p pk (%l)\nadded %a removed %r dropped %d"

determines the text that is written on top of the submodule

buffer.packetCapacity int -1

maximum number of packets in the queue, no limit by default

buffer.dataCapacity int -1b

maximum total length of packets in the queue, no limit by default

buffer.dropperClass string ""

determines which packets are dropped when the buffer is overloaded, packets are not dropped by default; the parameter must be the name of a C++ class which implements the IPacketDropperFunction C++ interface and is registered via Register_Class

producer1.displayStringTextFormat string "created %p pk (%l)"

determines the text that is written on top of the submodule

producer1.packetNameFormat string "%a-%c"

see directives in module documentation

producer1.packetRepresentation string "byteCount"

determines the chunk of the packet data

producer1.packetLength int
producer1.packetData int -1
producer1.attachCreationTimeTag bool true
producer1.attachIdentityTag bool true
producer1.attachDirectionTag bool true
producer1.clockModule string ""

relative path of a module that implements IClock(1,2); optional

producer1.initialProductionOffset double 0s
producer1.productionInterval double

elapsed time between subsequent packets pushed to the connected packet consumer

producer1.scheduleForAbsoluteTime bool true

when a clock is used relative means that setting the clock will not affect the simulation time of the event

producer2.displayStringTextFormat string "created %p pk (%l)"

determines the text that is written on top of the submodule

producer2.packetNameFormat string "%a-%c"

see directives in module documentation

producer2.packetRepresentation string "byteCount"

determines the chunk of the packet data

producer2.packetLength int
producer2.packetData int -1
producer2.attachCreationTimeTag bool true
producer2.attachIdentityTag bool true
producer2.attachDirectionTag bool true
producer2.clockModule string ""

relative path of a module that implements IClock(1,2); optional

producer2.initialProductionOffset double 0s
producer2.productionInterval double

elapsed time between subsequent packets pushed to the connected packet consumer

producer2.scheduleForAbsoluteTime bool true

when a clock is used relative means that setting the clock will not affect the simulation time of the event

queue1.displayStringTextFormat string "contains %p pk (%l) pushed %u\npulled %o removed %r dropped %d"

determines the text that is written on top of the submodule

queue1.packetCapacity int -1

maximum number of packets in the queue, no limit by default

queue1.dataCapacity int -1b

maximum total length of packets in the queue, no limit by default

queue1.dropperClass string ""

determines which packets are dropped when the queue is overloaded, packets are not dropped by default; the parameter must be the name of a C++ class which implements the IPacketDropperFunction C++ interface and is registered via Register_Class

queue1.comparatorClass string ""

determines the order of packets in the queue, insertion order by default; the parameter must be the name of a C++ class which implements the IPacketComparatorFunction C++ interface and is registered via Register_Class

queue2.displayStringTextFormat string "contains %p pk (%l) pushed %u\npulled %o removed %r dropped %d"

determines the text that is written on top of the submodule

queue2.packetCapacity int -1

maximum number of packets in the queue, no limit by default

queue2.dataCapacity int -1b

maximum total length of packets in the queue, no limit by default

queue2.dropperClass string ""

determines which packets are dropped when the queue is overloaded, packets are not dropped by default; the parameter must be the name of a C++ class which implements the IPacketDropperFunction C++ interface and is registered via Register_Class

queue2.comparatorClass string ""

determines the order of packets in the queue, insertion order by default; the parameter must be the name of a C++ class which implements the IPacketComparatorFunction C++ interface and is registered via Register_Class

collector1.displayStringTextFormat string "received %p pk (%l)"

determines the text that is written on top of the submodule

collector1.clockModule string ""

relative path of a module that implements IClock(1,2); optional

collector1.initialCollectionOffset double 0s
collector1.collectionInterval double

elapsed time between subsequent packets pulled from the connected packet provider

collector1.scheduleForAbsoluteTime bool true

when a clock is used relative means that setting the clock will not affect the simulation time of the event

collector2.displayStringTextFormat string "received %p pk (%l)"

determines the text that is written on top of the submodule

collector2.clockModule string ""

relative path of a module that implements IClock(1,2); optional

collector2.initialCollectionOffset double 0s
collector2.collectionInterval double

elapsed time between subsequent packets pulled from the connected packet provider

collector2.scheduleForAbsoluteTime bool true

when a clock is used relative means that setting the clock will not affect the simulation time of the event

Source code

network BufferTutorialStep
{
    submodules:
        buffer: PacketBuffer {
            @display("p=125,350");
        }
        producer1: ActivePacketSource {
            @display("p=125,100");
        }
        producer2: ActivePacketSource {
            @display("p=125,225");
        }
        queue1: PacketQueue {
            @display("p=350,100");
            bufferModule = "^.buffer";
        }
        queue2: PacketQueue {
            @display("p=350,225");
            bufferModule = "^.buffer";
        }
        collector1: ActivePacketSink {
            @display("p=575,100");
        }
        collector2: ActivePacketSink {
            @display("p=575,225");
        }
    connections:
        producer1.out --> queue1.in;
        queue1.out --> collector1.in;
        producer2.out --> queue2.in;
        queue2.out --> collector2.in;
}

//-------------------------------------------------

File: tutorials/queueing/QueueingTutorial.ned